

The Fading Order is an unofficial continuation of The New Order, a Hearts of Iron IV mod, set in 1980.
The Fading Order: Winds of Change is a submod of The New Order that explores an alternate history scenario set between 1980-1992. In this world, the Axis Powers have emerged victorious from World War II, and the world is entrenched in a Cold War between a rejuvenated Nazi Germany and the unlikely alliance between Imperial Japan and the United States.
While China continues to develop and bide its time against Japan, the appearance of a united Sphere begins to crack, and conflicts arise in Southeast Asia. In Eurasia, the former collaborators of the ROA have reunited Russia and prepared to engulf the world in flames by reigniting old claims against Germany, all while the nations of Scandinavia drift away from mainland Europe and Fascism in Italy maintains its hold across the Mediterranean. In Africa, a cold war has emerged since the 60s between the nascent East African Federation, the OFN-backed South Africa, and the revolutionaries in the West African Union. Meanwhile, the United States is forced to deal with the repercussions of a successful conservative revolution of the last twenty years, with the most consequential election of its history on the horizon.
As the winds of change sweep across the world, players must decide whether to pursue power and domination or justice and freedom, upholding the values they deem essential. Will you doom millions to nuclear hellfire, or will you attempt to leave behind a legacy of ending the malaise that has plagued the world of the New Order and win the Cold War?

The Fading Order is an unofficial continuation of The New Order, a Hearts of Iron IV mod, set in 1980.
The Fading Order: Winds of Change is a submod of The New Order that explores an alternate history scenario set between 1980-1992. In this world, the Axis Powers have emerged victorious from World War II, and the world is entrenched in a Cold War between a rejuvenated Nazi Germany and the unlikely alliance between Imperial Japan and the United States.
While China continues to develop and bide its time against Japan, the appearance of a united Sphere begins to crack, and conflicts arise in Southeast Asia. In Eurasia, the former collaborators of the ROA have reunited Russia and prepared to engulf the world in flames by reigniting old claims against Germany, all while the nations of Scandinavia drift away from mainland Europe and Fascism in Italy maintains its hold across the Mediterranean. In Africa, a cold war has emerged since the 60s between the nascent East African Federation, the OFN-backed South Africa, and the revolutionaries in the West African Union. Meanwhile, the United States is forced to deal with the repercussions of a successful conservative revolution of the last twenty years, with the most consequential election of its history on the horizon.
As the winds of change sweep across the world, players must decide whether to pursue power and domination or justice and freedom, upholding the values they deem essential. Will you doom millions to nuclear hellfire, or will you attempt to leave behind a legacy of ending the malaise that has plagued the world of the New Order and win the Cold War?